Frost MP9 Skin Unturned Item ID

Frost MP9 Skin Unturned Item

Frost MP9 Skin

Epic Gun • A6-polaris Map

Official Description

19 Player Damage
9mm Caliber

What is the Frost MP9 Skin unturned item id?

The item id for Frost MP9 Skin in unturned is 36599. You can use this ID with the commands below to spawn the item, give it to a player or buy it on a modded economy server.

IDs & Commands

Extra Information

Useable: Gun

Slot: Secondary

Size_X: 3

Size_Y: 2

Magazine: 36453

Grip: 36581

Sight: 36514

Ammo_Min: 30

Ammo_Max: 40

Quality_Min: 0

Quality_Max: 10

Magazine_Calibers: 1

Magazine_Caliber_0: 36005

Attachment_Calibers: 1

Attachment_Caliber_0: 36013

Range: 500

Firerate: 3

Action: Trigger

Damage_Falloff_Range: 0

Damage_Falloff_Multiplier: 0

Player_Damage: 19

Player_Leg_Multiplier: 0.6

Player_Arm_Multiplier: 0.6

Player_Spine_Multiplier: 0.8

Player_Skull_Multiplier: 1.1

Zombie_Damage: 100

Zombie_Leg_Multiplier: 0.6

Zombie_Arm_Multiplier: 0.6

Zombie_Spine_Multiplier: 0.8

Zombie_Skull_Multiplier: 1.1

Animal_Damage: 20

Animal_Leg_Multiplier: 0.6

Animal_Spine_Multiplier: 0.8

Animal_Skull_Multiplier: 1.1

Barricade_Damage: 40

Structure_Damage: 40

Vehicle_Damage: 40

Resource_Damage: 40

Object_Damage: 40

Durability: 0.025

Spread_Aim: 0.01

Spread_Hip: 0.3

Recoil_Min_X: 7

Recoil_Min_Y: 4

Recoil_Max_X: 7

Recoil_Max_Y: 3

Recover_X: 0.3

Recover_Y: 0.3

Shake_Min_X: -0.0025

Shake_Min_Y: 0.0025

Shake_Min_Z: -0.03

Shake_Max_X: 0.0025

Shake_Max_Y: -0.0025

Shake_Max_Z: -0.015

Muzzle: 3

Actions: 3

Action_0_Type: Blueprint

Action_0_Source: 36557

Action_0_Blueprints: 1

Action_0_Blueprint_0_Index: 5

Action_0_Text: ▲Upgrade

Action_0_Tooltip: ▲Upgrade

Action_1_Type: Blueprint

Action_1_Source: 36599

Action_1_Blueprints: 1

Action_1_Blueprint_0_Index: 0

Action_1_Key: Salvage

Action_2_Type: Blueprint

Action_2_Source: 36599

Action_2_Blueprints: 1

Action_2_Blueprint_0_Index: 1

Action_2_Key: Salvage

Blueprints: 4

Blueprint_0_Type: Tool

Blueprint_0_Supply_0_ID: 36599

Blueprint_0_Build: 27

Blueprint_0_Outputs: 1

Blueprint_0_Output_0_ID: 36011

Blueprint_0_Output_0_Amount: 2

Blueprint_0_Conditions: 1

Blueprint_0_Condition_0_Type: Flag_Short

Blueprint_0_Condition_0_ID: 36011

Blueprint_0_Condition_0_Value: 0

Blueprint_0_Condition_0_Logic: Equal

Blueprint_1_Type: Tool

Blueprint_1_Supply_0_ID: 36599

Blueprint_1_Build: 27

Blueprint_1_Outputs: 1

Blueprint_1_Output_0_ID: 36011

Blueprint_1_Output_0_Amount: 3

Blueprint_1_Conditions: 1

Blueprint_1_Condition_0_Type: Flag_Short

Blueprint_1_Condition_0_ID: 36011

Blueprint_1_Condition_0_Value: 1

Blueprint_1_Condition_0_Logic: Equal

Blueprint_2_Type: Repair

Blueprint_2_Supplies: 1

Blueprint_2_Supply_0_ID: 36011

Blueprint_2_Supply_0_Amount: 2

Blueprint_2_Build: 27

Blueprint_2_Tool: 36090

Blueprint_2_Level: 2

Blueprint_2_Skill: Repair

Blueprint_3_Type: Gear

Blueprint_3_Supplies: 2

Blueprint_3_Supply_0_ID: 36451

Blueprint_3_Supply_0_Amount: 1

Blueprint_3_Supply_1_ID: 36196

Blueprint_3_Supply_1_Amount: 1

Blueprint_3_Build: 27

Blueprint_3_Conditions: 1

Blueprint_3_Condition_0_Type: Flag_Bool

Blueprint_3_Condition_0_ID: 36579

Blueprint_3_Condition_0_Value: True

Blueprint_3_Condition_0_Logic: Equal