Frost Christopher Skin Unturned Item ID

Frost Christopher Skin Unturned Item

Frost Christopher Skin

Legendary Gun • A6-polaris Map

Official Description

23 Player Damage
9mm Caliber

What is the Frost Christopher Skin unturned item id?

The item id for Frost Christopher Skin in unturned is 36596. You can use this ID with the commands below to spawn the item, give it to a player or buy it on a modded economy server.

IDs & Commands

Extra Information

Useable: Gun

Slot: Secondary

Size_X: 3

Size_Y: 2

Magazine: 36453

Grip: 36538

Sight: 36542

Ammo_Min: 30

Ammo_Max: 40

Bursts: 3

Magazine_Calibers: 1

Magazine_Caliber_0: 36005

Attachment_Calibers: 1

Attachment_Caliber_0: 36013

Range: 500

Firerate: 3

Action: Trigger

Damage_Falloff_Range: 0

Damage_Falloff_Multiplier: 0

Player_Damage: 23

Player_Leg_Multiplier: 0.6

Player_Arm_Multiplier: 0.6

Player_Spine_Multiplier: 0.8

Player_Skull_Multiplier: 1.1

Zombie_Damage: 100

Zombie_Leg_Multiplier: 0.6

Zombie_Arm_Multiplier: 0.6

Zombie_Spine_Multiplier: 0.8

Zombie_Skull_Multiplier: 1.1

Animal_Damage: 20

Animal_Leg_Multiplier: 0.6

Animal_Spine_Multiplier: 0.8

Animal_Skull_Multiplier: 1.1

Barricade_Damage: 40

Structure_Damage: 40

Vehicle_Damage: 40

Resource_Damage: 40

Object_Damage: 40

Durability: 0.025

Spread_Aim: 0.01

Spread_Hip: 0.15

Recoil_Min_X: 6

Recoil_Min_Y: 6

Recoil_Max_X: 6

Recoil_Max_Y: 6

Recover_X: 0.8

Recover_Y: 0.8

Shake_Min_X: -0.0025

Shake_Min_Y: 0.0025

Shake_Min_Z: -0.03

Shake_Max_X: 0.0025

Shake_Max_Y: -0.0025

Shake_Max_Z: -0.015

Muzzle: 3

Blueprints: 4

Blueprint_0_Type: Tool

Blueprint_0_Supply_0_ID: 36596

Blueprint_0_Build: 27

Blueprint_0_Outputs: 1

Blueprint_0_Output_0_ID: 36011

Blueprint_0_Output_0_Amount: 2

Blueprint_0_Conditions: 1

Blueprint_0_Condition_0_Type: Flag_Short

Blueprint_0_Condition_0_ID: 36011

Blueprint_0_Condition_0_Value: 0

Blueprint_0_Condition_0_Logic: Equal

Blueprint_1_Type: Tool

Blueprint_1_Supply_0_ID: 36596

Blueprint_1_Build: 27

Blueprint_1_Outputs: 1

Blueprint_1_Output_0_ID: 36011

Blueprint_1_Output_0_Amount: 3

Blueprint_1_Conditions: 1

Blueprint_1_Condition_0_Type: Flag_Short

Blueprint_1_Condition_0_ID: 36011

Blueprint_1_Condition_0_Value: 1

Blueprint_1_Condition_0_Logic: Equal

Blueprint_2_Type: Repair

Blueprint_2_Supplies: 2

Blueprint_2_Supply_0_ID: 36011

Blueprint_2_Supply_0_Amount: 2

Blueprint_2_Supply_1_ID: 36356

Blueprint_2_Supply_1_Amount: 1

Blueprint_2_Build: 27

Blueprint_3_Type: Gear

Blueprint_3_Supplies: 2

Blueprint_3_Supply_0_ID: 36557

Blueprint_3_Supply_0_Amount: 1

Blueprint_3_Supply_1_ID: 36196

Blueprint_3_Supply_1_Amount: 1

Blueprint_3_Build: 27

Blueprint_3_Conditions: 1

Blueprint_3_Condition_0_Type: Flag_Bool

Blueprint_3_Condition_0_ID: 36576

Blueprint_3_Condition_0_Value: True

Blueprint_3_Condition_0_Logic: Equal