Frost AWP Skin Unturned Item ID

Frost AWP Skin Unturned Item

Frost AWP Skin

Epic Gun • A6-polaris Map

Official Description

115 Player Damage
130 Structure Damage
12.7mm Caliber

What is the Frost AWP Skin unturned item id?

The item id for Frost AWP Skin in unturned is 36598. You can use this ID with the commands below to spawn the item, give it to a player or buy it on a modded economy server.

IDs & Commands

Extra Information

Useable: Gun

Slot: Primary

Size_X: 5

Size_Y: 2

Magazine: 36604

Sight: 36541

Tactical: 36443

Grip: 36536

Ammo_Min: 1

Ammo_Max: 1

Quality_Min: 0

Quality_Max: 10

Magazine_Calibers: 1

Magazine_Caliber_0: 36014

Attachment_Calibers: 1

Attachment_Caliber_0: 36013

Range: 500

Firerate: 50

Action: Bolt

Gunshot_Rolloff_Distance: 1000

Equipable_Movement_Speed_Multiplier: 0.9

Damage_Falloff_Range: 0

Damage_Falloff_Multiplier: 0

Player_Damage: 115

Player_Leg_Multiplier: 0.6

Player_Arm_Multiplier: 0.6

Player_Spine_Multiplier: 0.8

Player_Skull_Multiplier: 1.1

Zombie_Damage: 400

Zombie_Leg_Multiplier: 0.6

Zombie_Arm_Multiplier: 0.6

Zombie_Spine_Multiplier: 0.8

Zombie_Skull_Multiplier: 1.1

Animal_Damage: 80

Animal_Leg_Multiplier: 0.6

Animal_Spine_Multiplier: 0.8

Animal_Skull_Multiplier: 1.1

Barricade_Damage: 130

Structure_Damage: 130

Vehicle_Damage: 500

Resource_Damage: 500

Object_Damage: 500

Durability: 0.025

Spread_Aim: 0.01

Spread_Hip: 0.5

Recoil_Min_X: -0.3

Recoil_Min_Y: 13

Recoil_Max_X: 0.3

Recoil_Max_Y: 10

Recover_X: 0.1

Recover_Y: 0.05

Shake_Min_X: -0.02

Shake_Min_Y: 0.00075

Shake_Min_Z: -0.05

Shake_Max_X: -0.02

Shake_Max_Y: 0.0005

Shake_Max_Z: -0.07

Ballistic_Drop: 0.0005

Muzzle: 4

Actions: 3

Action_0_Type: Blueprint

Action_0_Source: 36150

Action_0_Blueprints: 1

Action_0_Blueprint_0_Index: 5

Action_0_Text: ▲Upgrade

Action_0_Tooltip: ▲Upgrade

Action_1_Type: Blueprint

Action_1_Source: 36598

Action_1_Blueprints: 1

Action_1_Blueprint_0_Index: 0

Action_1_Key: Salvage

Action_2_Type: Blueprint

Action_2_Source: 36598

Action_2_Blueprints: 1

Action_2_Blueprint_0_Index: 1

Action_2_Key: Salvage

Blueprints: 4

Blueprint_0_Type: Tool

Blueprint_0_Supply_0_ID: 36598

Blueprint_0_Build: 27

Blueprint_0_Outputs: 1

Blueprint_0_Output_0_ID: 36011

Blueprint_0_Output_0_Amount: 3

Blueprint_0_Conditions: 1

Blueprint_0_Condition_0_Type: Flag_Short

Blueprint_0_Condition_0_ID: 36011

Blueprint_0_Condition_0_Value: 0

Blueprint_0_Condition_0_Logic: Equal

Blueprint_1_Type: Tool

Blueprint_1_Supply_0_ID: 36598

Blueprint_1_Build: 27

Blueprint_1_Outputs: 1

Blueprint_1_Output_0_ID: 36011

Blueprint_1_Output_0_Amount: 4

Blueprint_1_Conditions: 1

Blueprint_1_Condition_0_Type: Flag_Short

Blueprint_1_Condition_0_ID: 36011

Blueprint_1_Condition_0_Value: 1

Blueprint_1_Condition_0_Logic: Equal

Blueprint_2_Type: Repair

Blueprint_2_Supplies: 1

Blueprint_2_Supply_0_ID: 36011

Blueprint_2_Supply_0_Amount: 2

Blueprint_2_Build: 27

Blueprint_2_Tool: 36090

Blueprint_2_Level: 2

Blueprint_2_Skill: Repair

Blueprint_3_Type: Gear

Blueprint_3_Supplies: 2

Blueprint_3_Supply_0_ID: 36559

Blueprint_3_Supply_0_Amount: 1

Blueprint_3_Supply_1_ID: 36196

Blueprint_3_Supply_1_Amount: 1

Blueprint_3_Build: 27

Blueprint_3_Conditions: 1

Blueprint_3_Condition_0_Type: Flag_Bool

Blueprint_3_Condition_0_ID: 36578

Blueprint_3_Condition_0_Value: True

Blueprint_3_Condition_0_Logic: Equal